

It will open almost any file, and I like the layout - it’s really smooth and intuitive. I’ve been mastering with WaveLab for almost 20 years and over that time, I’ve developed a workflow that is very effective for me.

They, along with my analog VU meters, are really all that I need. I always have the level meter, spectrograph and phase scope up on a secondary screen. The metering in WaveLab is excellent, by the way. One, for example, will typically have the loudness meters up so I can see my unprocessed versus my processed levels. As I’m doing a mastering project I tend to save a lot of different Workspaces. These are layout templates that include the snapshots and the files you’re working with. One WaveLab feature that I really love is Workspaces. WaveLab helps make this process really fast and easy. From there, I can generate different versions and formats - say, 16-bit, 44.1 kHz, BWAV, MP3, high resolution or anything the client needs, as well as inserting metadata such as track title or ISRC (International Standard Recording Code). Finally, I render one continuous track and insert it into the same audio montage. At that point I start doing captures in WaveLab (complete with the analog gear inline), on the lane right underneath the raw mixes.Īs I continue playing back the tracks, I’ll do any peak limiting or selective de-essing, and make fine tweaks digitally, including any equalization I might want to add after the analog gear. Then I go back and really concentrate on the individual tracks, roughing stuff in until I get each to a happy place. Once that’s done, I like to listen to the album passively all the way through, maybe while I am answering emails or doing something else, just to absorb it as a whole. Next, I will do rough spacing and rough fades as I listen, tweak and take notes of my analog gear settings. Here’s how the workflow will typically go on an album project: My assistant will load the tracks into WaveLab and I will then take the raw mixes and sequence them as the client requests in the Audio Montage window. While most of my projects involve a significant amount of analog processors, the way I integrate that gear with Steinberg WaveLab 10 software is critical to my overall process. Each engineer’s mastering process is a bit different.
